Implemented colt python body dmg nerf

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jack$on

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Feel like that number is wrong or som.

here: [01:13] jack$on [traitor] has damaged Fleming [innocent] for 28 HP with a python
I shot this man in the chest.
 

AdriX

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Not sure where you got that number from... but I bloody wish the python did that much damage.

It normally does around 28 - 35 from what i seen so far if not less.
 

AdriX

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The python does 50 damage to a person without body armour.. the person needs to be standing still if they moving the damage will most likely decrease cause gmod has the best hitboxes... so it wouldn't do 50 damage to someone wearing armour regardless if they standing still or not.


and usp is just a spam gun for scrubs
 

AllOfYourMoney

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The python does 50 damage to a person without body armour.. the person needs to be standing still if they moving the damage will most likely decrease cause gmod has the best hitboxes... so it wouldn't do 50 damage to someone wearing armour regardless if they standing still or not.


and usp is just a spam gun for scrubs
Nura loves being killed by USP
 

Aquast

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The python does 50 damage to a person without body armour.. the person needs to be standing still if they moving the damage will most likely decrease cause gmod has the best hitboxes... so it wouldn't do 50 damage to someone wearing armour regardless if they standing still or not.


and usp is just a spam gun for scrubs
 

MiGGo

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i head shoted u

for real though i think the logic with this gun was that it has less shots (6 vs 8) against the deagle, so it should do more bodyshot damage. I think 50 is overkill too and it should be more like 45-48. 50 is too high cuz it leaves the opportunity to 2-hit bodyshot. If u really wanna keep the 2-hit bodyshot then drop the amount of shots you get down to 4 or something
 

Pierogi

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Accepted. Will play test this later, but I expect body shots to be somewhere in the 40-45 damage range after the update.
 
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