Developer Change Log - Week of May 31st, 2021

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Dark Pierogi

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June 5th, 2021
  • Fixed punch-o-meter bar not filling properly
  • Updated ttt_college to include many more weapon, ammo, and player spawn points
  • Updated door spammer to flag after opening a door 10 times, as before it was 5 times
  • Updated Buffed the HUGE 249 and Deagle, nerfed the M4A1 Carbine and Glock
  • Updated servers page to make padding/spacing in each row smaller to fit more rows

June 4th, 2021
  • Updated our servers from 32bit to 64bit. This should hopefully fix any lag spikes
  • Fixed buying a weapon from the "Weapons" tab removing all weapons (Magneto, Crowbar, etc.)
  • Fixed bug where players who joined the server after a fun round was announced did not receive the alert
  • Updated RDM report manager to not allow reports during fun rounds
  • Fixed loadouts in pointshop not being set
  • Added unstuck command for staff incase you are stuck in the map
  • Fixed mapvote sending an error when a player disconnected after voting for a map
  • Fixed a player's RTV vote not being removed after they disconnected
  • Added ttt_mc_motel_r_v2 to map rotation
  • Added ttt_casino_b2 to map rotation (Our first non-minecraft map on vanilla; No CSS is required!)
  • Fixed server list on sidebar overflowing if map name was too login
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June 2nd, 2021
  • Fixed ttt_mc_jondome so it no longer crashes the server
  • Updated Nerfed the M4A1 Carbine and the MP5
  • Update Added 6 new end round songs
 
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