I move that people who rdm not be slain since the victim can just join ghost deathmatch during the rounds that they were rdmed.
The purpose of a slay is to make the offender sit out the round, however this does nothing for the person who was rdmed, the person who was rdmed gets to have all the fun they want in spec dm, while the person who was slain gets to have no fun, but isn’t that what we should be doing in video games? Maximizing potential fun.
By allowing a slays to happen you are eneabling a revenge based justice system which has been proven to be a terrible way to go about things, just look at the Babylonians, they’re dead, do you guys want to end up like Babylon... slaying people removes the maximum amount of fun a server can have, and therefore increases the rate at people will be logging off...
The purpose of a slay is to make the offender sit out the round, however this does nothing for the person who was rdmed, the person who was rdmed gets to have all the fun they want in spec dm, while the person who was slain gets to have no fun, but isn’t that what we should be doing in video games? Maximizing potential fun.
By allowing a slays to happen you are eneabling a revenge based justice system which has been proven to be a terrible way to go about things, just look at the Babylonians, they’re dead, do you guys want to end up like Babylon... slaying people removes the maximum amount of fun a server can have, and therefore increases the rate at people will be logging off...