Prop killing is a valid form of killing traitorous players.
Therefore, when someone walks in between you and said traitorous player, it shouldn’t matter whether or not you were using a deagle/python or a magneto stick, one shot kills via crossfire happen all the time.
This will require the same as any other crossfire kill, a clear, valid target, and deathscene review to verify that the prop was flicked towards said valid target and not just blatantly at another unrelated player away from the traitorous target.
You could make it a 20-30 degree angle directed at the target, of acceptable crossfire, and anything outside of the angle is invalid and therefore treated as RDM.
I just feel that prop killing legitimately should be recognized as a valid way of playing detective, innocent, and even traitor, rather than just a minigame of rdm, as the fact that crossfire happens with both props and guns, it puts legitimate prop wielding TTT players at an inherent disadvantage, and will negatively reinforce them to only really participate in aforementioned volatile rdm minigames.
Thank you for coming to my TED talk.
Remember kids, don’t drink and annocent; prop kill responsibly.
Therefore, when someone walks in between you and said traitorous player, it shouldn’t matter whether or not you were using a deagle/python or a magneto stick, one shot kills via crossfire happen all the time.
This will require the same as any other crossfire kill, a clear, valid target, and deathscene review to verify that the prop was flicked towards said valid target and not just blatantly at another unrelated player away from the traitorous target.
You could make it a 20-30 degree angle directed at the target, of acceptable crossfire, and anything outside of the angle is invalid and therefore treated as RDM.
I just feel that prop killing legitimately should be recognized as a valid way of playing detective, innocent, and even traitor, rather than just a minigame of rdm, as the fact that crossfire happens with both props and guns, it puts legitimate prop wielding TTT players at an inherent disadvantage, and will negatively reinforce them to only really participate in aforementioned volatile rdm minigames.
Thank you for coming to my TED talk.
Remember kids, don’t drink and annocent; prop kill responsibly.