Implemented nerf mk11

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Aquast

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Reduce its fire rate only and it might be manageable
why do you think that's all it needs?
It has fast firerate, low recoil, good scope, good accuracy, with good rng can kill you with 2 hits to the body, 1 hit to the head, not too distinguishable (cant really tell if someones holding a t weapon from far away)
Imo it needs 2 of those changed. Obviously the base damage should be nerfed for a silenced weapon, that and reducing the firerate - I'd see it being a more balanced gun
 

Lunar

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why do you think that's all it needs?
It has fast firerate, low recoil, good scope, good accuracy, with good rng can kill you with 2 hits to the body, 1 hit to the head, not too distinguishable (cant really tell if someones holding a t weapon from far away)
Let me repeat myself,, it might be manageable. I suggested the nerfing of its fire rate. Nerfing all of the things mentioned in the gun would make it dogshit
 

Aquast

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Let me repeat myself,, it might be manageable. I suggested the nerfing of its fire rate. Nerfing all of the things mentioned in the gun would make it dogshit
i edited my reply after thinking 2 seconds more
 

Pierogi

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Accepted. The nerf will involve some combination of:
- Fire rate decrease
- Recoil increase
- Body damage decrease
 

Pierogi

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Implemented as of this weekend's update.
 
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