Rejected Proximity Mine

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waffle

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I know we already have the SLAMs/Tripmines but this is one step up from that.
-1 because of how op these are I played on a server with these and people would just round start plant and shoot them on maps like plaza so they instant explode and get like 10 kills
 

Gabriel

Whatever happens, happens
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If I remember right these things are bugged so they can be tripped through walls and kill through walls, basically an instant unavoidable T room c4
 

Nuclear Onion

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Honestly seems redundant with trips existing. Also I'm not a fan of the model for it. Way too easy to spot.
 
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