What's the fuck is the point in having a forgiven option if staff slay anyway. I really don't see the point. Should just be like SGM had it. Where the person who reports you tells the staff they forgave you. Rather than having staff just "forget" the person forgave you. Know, I know some staff members are good at remembering when someone has forgiven you or not.
However, if mods and admins have discretion, according to mr k9 "Captain K9 to You: there is admin and mod discretion at play too, though forgiveness factors in, in some cases Captain K9 to You: depends". why even have it in the first place if they can ultimately decide if you get slayed or not. so, whats the point of having the forgiven option?
Let's say mods and admins just focus on the forgiven option, what happens when they "forget" about the forgiven kill? For example, "danstorm to You: i sometimes forget about those, sorry" and you just end up getting slain for it.
If anyone could please Clear this up for me that would be nice.
Quick note: im not trying to shit on danstorm or k9 here. It was just a good example for me to use to ask the question.
However, if mods and admins have discretion, according to mr k9 "Captain K9 to You: there is admin and mod discretion at play too, though forgiveness factors in, in some cases Captain K9 to You: depends". why even have it in the first place if they can ultimately decide if you get slayed or not. so, whats the point of having the forgiven option?
Let's say mods and admins just focus on the forgiven option, what happens when they "forget" about the forgiven kill? For example, "danstorm to You: i sometimes forget about those, sorry" and you just end up getting slain for it.
If anyone could please Clear this up for me that would be nice.
Quick note: im not trying to shit on danstorm or k9 here. It was just a good example for me to use to ask the question.