Recent content by silent moe

  1. silent moe

    Howdy all

    I've been away for a while but I'm looking to return. I used be on Serious with a lot of you and we had some good laughs. I wanted to ask, what's new? What is the weapon balance like? Are things going okay? Bless.
  2. silent moe

    Rejected Raffi - Bananaphone

    Lithen, for a draw it would be perfect I've changed my mind. The timer runs out and this would be a perfect song for it. You wouldn't need to hear it nearly as often and it fits the meta of waiting. We already had the countdown theme on SGM.
  3. silent moe

    Rejected Raffi - Bananaphone

    Innocents win from 0:10 onwards, @SavannahBanana would approve
  4. silent moe

    Rejected I'm trying to help you, motherfucker!

    This lady has an entire saga dedicated to her: https://www.youtube.com/playlist?list=PLloys9ZrudhcmUfzdmXoXgw_F10lMn8Ku
  5. silent moe

    Accepted Mario Death Sound Effect

  6. silent moe

    Rejected Blue Shell Warning

    -1 for the PTSD +2 for the way it fits. Overall score: +1
  7. silent moe

    Pending Inconceivable Skins

    My thoughts exactly!
  8. silent moe

    Pending Kendrick Lamar - DNA

    Perfect for a traitor win - 0:00 to 0:19
  9. silent moe

    Pending Improving the radio meta

    That's actually a fair point. The thing is though for a credit point the radio should do more than it does. Luring people into a room is all well and good but what about when they're in it? Why should I spend a point on a radio and tripmine when I can buy a tripmine and a radar then shoot...
  10. silent moe

    kos highwon

    kos highwon
  11. silent moe

    Rejected Firework - T weapon

    Cease your yelling
  12. silent moe

    Pending Inconceivable Skins

    I think some of these would be great for different map themes: https://steamcommunity.com/sharedfiles/filedetails/?id=215896718
  13. silent moe

    Rejected Firework - T weapon

    I'm not sure I like this. Only because it's using a crossbow model and firing a player into the air. What tactical advantage does that provide people or even in the spirit of the TTT we're used to playing?
  14. silent moe

    Rejected Smoke grenades

    Add night-vision and infared goggles for players who use smoke grenades, that is when they throw one they can alternate between each one for the entirety of the smoke cloud. Maybe make this a T or D only item so activating it will make your eyes glow red or green and players can see the blips...
  15. silent moe

    Pending Improving the radio meta

    I think the radio would benefit from some minor but authentic changes. As it stands the radio is used to play a selection of sounds used to trick players, but I think we can make it even more deadly. If the radio could be used as a detective item, or even to create a false positive in the eyes...
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