Bring it back please :)
RyanHighman I Love j3kawesome! Lead Administrator Prestigious VIP Legacy Sep 25, 2022 #1 Bring it back please Upvote 24 Downvote
RyanHighman I Love j3kawesome! Lead Administrator Prestigious VIP Legacy Nov 4, 2022 #7 For this, we'd need to make it override normally equipped playermodels. Would make gameplay better.
AdriX Well-Known Member Prestigious VIP Nov 4, 2022 #8 Making the override a toggle option would be better... so you can turn the detective player model off
Making the override a toggle option would be better... so you can turn the detective player model off
Pierogi Special Properations Director Developer Prestigious VIP Legacy Nov 4, 2022 #9 Wasn't intentionally removed... will look into why it's not working
AdriX Well-Known Member Prestigious VIP Nov 4, 2022 #10 Pierogi said: Wasn't intentionally removed... will look into why it's not working Click to expand... Didn't it vanish around the time the tazer was added in? ... and all those crashes were happening
Pierogi said: Wasn't intentionally removed... will look into why it's not working Click to expand... Didn't it vanish around the time the tazer was added in? ... and all those crashes were happening
roy idk I just work here Moderator VIP Legacy Nov 4, 2022 #11 AdriX said: Making the override a toggle option would be better... so you can turn the detective player model off Click to expand... Honestly I’d disagree though I guess I don’t feel that strongly about it. I think detectives should be clearly identifiable via player model, ideally.
AdriX said: Making the override a toggle option would be better... so you can turn the detective player model off Click to expand... Honestly I’d disagree though I guess I don’t feel that strongly about it. I think detectives should be clearly identifiable via player model, ideally.
AdriX Well-Known Member Prestigious VIP Nov 4, 2022 #12 roy said: Honestly I’d disagree though I guess I don’t feel that strongly about it. I think detectives should be clearly identifiable via player model, ideally. Click to expand... so that they can be easier to target?
roy said: Honestly I’d disagree though I guess I don’t feel that strongly about it. I think detectives should be clearly identifiable via player model, ideally. Click to expand... so that they can be easier to target?
RyanHighman I Love j3kawesome! Lead Administrator Prestigious VIP Legacy Nov 4, 2022 #13 AdriX said: so that they can be easier to target? Click to expand... Yes and no. So that innos dont snap kill. They are easier to target, but its also easier to identify when a T kills them
AdriX said: so that they can be easier to target? Click to expand... Yes and no. So that innos dont snap kill. They are easier to target, but its also easier to identify when a T kills them
roy idk I just work here Moderator VIP Legacy Nov 4, 2022 #14 "I didn't realize he was a detective" - Pierogi, 3 minutes ago, as he domed a detective as an inno
AdriX Well-Known Member Prestigious VIP Nov 4, 2022 #15 roy said: "I didn't realize he was a detective" - Pierogi, 3 minutes ago, as he domed a detective as an inno Click to expand... Pierogi domes everyone with a bloody barrel.....
roy said: "I didn't realize he was a detective" - Pierogi, 3 minutes ago, as he domed a detective as an inno Click to expand... Pierogi domes everyone with a bloody barrel.....