I don't know how modifiable the window is, but a damage vs dps stat could be useful. If that can't be shown, I think actual damage would be better than dps.Depends. I know some people might prefer dps for automatic guns since I don't believe we have a rate of fire statistic, but this is pretty useless for pistols like you describe. Could possibly replace dps with damage per shot for non auto weps?
small amount of damage
This is a little misleading