Rejected - Overtime timer
Why does it take 5 minutes now until overtime? On SGM it was 4 minutes and that's already too long having to wait an extra minute because an AFK is alive or being on a low pop and the 1 traitor delaying for ages is boring. Please nerf the timer it's too OP now. Set it to 4 minutes or even better...
However, the extended rules say you can kill afks in overtime.
But how can we kill afks if there is no overtime.
So therefore, I'm suggesting either
a) Add overtime
b) Amend the extended rules in regards to AFK Players to reflect the lack of overtime.