they put me on the cross for making this thread a few months ago... edited flush's post when he did the same.... some of you people will never get it....here we go again....
i prop killed towards the end of sgm on dust 2 along with a few others, usually after hours of playing and late into the night. it was fun then because after hours of playing normal ttt people we could switch it up and do some dumbass funny shit. propkilling then was born out of burnout from playing the actual game, but it was balanced because it came after a long session of actual gameplay, sort of like a treat. prop killing on servers is a sign of community burn out, and people not actually wanting to play the game they're playing anymore. again, fine when its at 2am or some shit.
it's 2 years later now, on ahg people will propkill on any map they can, at any time, regardless of role, regardless if they're dead, alive, staff or player. it isn't a treat anymore. the 'joke' or 'challenge' of prop killing gets old after you do it 5 times so that's already a bad sign it's continued. but it's something to expect from the server now, at all times, which is a pretty fucking bad thing considering it directly goes against the gameplay of the game you joined to play. when it's a popular and 'funny' thing to not play the game you joined to play, that isn't a cool 'personality trait' of the server, that's a fucking death sign. if players are playing the game in a burnt out way, a new player excited to actually play the game will realize that isn't what this server prioritizes and leave. what's especially fucked is in my experience staff propkill the most, which approves and encourages the behavior among the most obnoxious members of the server. i've been roundstart propkilled/spec propkilled by more staff in the last 5 months than anyone else. maybe it's because i staffed or made some jokes but holy shit is it fucking annoying. you're staff, show some restraint, otherwise you're advertising your ttt server as the server to go to when you don't actually want to play ttt, not a great growth plan
additionally, the older players who had fun actually playing the game, communicating, making long winded bits and jokes (that aren't just "i killed you XD"), trying to create new strategies and innovate the game are pushed out of the server because propkilling fundamentally goes against those. if you're a T with a new plan you want to try out, and someone propkills you, why would you even care to wait a few rounds and try it again? you planned something out for rounds just to get killed in 1 second so someone could maybe exhale out of their nose for a second. you can't have a funny reaction or cool escape from a propkiller because it's an instant kill. try to think of the funniest player you've played with in the last 2-3 years on ahg/sgm. do they play anymore? or did they mysteriously vanish when propkilling became rampant? most the guys i found funny and would join the server to play with don't play anymore, and the most common reason is propkilling. and i don't know if it's me, but the in game voice chats on this server just feel lifeless now compared to a year or two ago.
unfortunately this isn't a problem with the code/game, it's a problem with the community. the only way i see to fix the community-wide burnout would be to make staff stop the propkilling and discourage it, and maybe allow it late at night. make it a treat again. when all hours are after hours...none of them are.....