It's toxic, so it deserves to be treated as such.
When someone is spec prop killing it is worse than ghosting, they aren't just giving game changing info to an alive player, they are actively killing/damaging alive players. Not only that, but they could be using information they have from when they were alive, or from being dead. Dead innocent targeting traitors, perhaps even revenge targeting. Dead traitor targeting innocents, or worse, killing someone they know for a fact is t.
They are taking someone's fun of playing the game from them because they are bored. Ending someone else's round because they want to.
All of this assumes that the person getting killed wasn't consenting, didn't want to be killed. I don't think this is going to bring back unreported damage.
I also believe that bans should be extended for Mass Spec RDM. (Rare, but if someone actually does it, they deserve a longer ban.)
When someone is spec prop killing it is worse than ghosting, they aren't just giving game changing info to an alive player, they are actively killing/damaging alive players. Not only that, but they could be using information they have from when they were alive, or from being dead. Dead innocent targeting traitors, perhaps even revenge targeting. Dead traitor targeting innocents, or worse, killing someone they know for a fact is t.
They are taking someone's fun of playing the game from them because they are bored. Ending someone else's round because they want to.
All of this assumes that the person getting killed wasn't consenting, didn't want to be killed. I don't think this is going to bring back unreported damage.
Spec RDM: 1 slay
RDM(1) (+ Spec RDM?(2))
Inno on T spec RDM: 2 slays
RDM(1) + Potential Intentional RDM of a T(2) (+ Spec RDM?(3))
2 slays because they could have info telling them that the person was T, and may have targeted them.
I think that it would make sense to include someone killing the last inno under this, due to potential targeting.
T on T spec RDM: 3 slays
RDM(1) + Intentional T on T RDM as Spec(3) (+ Spec RDM?(4))
3 slays for the added toxicity that they knew they were T, could be argued to apply to staff spec RDMing Ts.
Revenge Spec RDM: 3 slays
RDM(1) + Revenge RDM as Spec(3) (+ Spec RDM?(4))
Assuming my thread about slain players and possessing props is accepted, this would likely only apply if there is evidence that they killed them as revenge.
I believe this should also apply when an inno/T kills the inno/T that killed them when they were alive, maybe a slightly less severe version though.
Spec RDM while Slain: +1 Slay
If my thread about slain players and possessing props isn't accepted.
Added note: I think all of what I have listed should have +1 slay, for the added toxicity of spec prop killing, intervening on a round you are no longer a part of. I excluded this because it may be looked at as excessive, but I think it's just.
Yes, that would mean 5 slays for someone that revenge RDMed while slain, but that absolutely makes sense to me.
RDM(1) (+ Spec RDM?(2))
Inno on T spec RDM: 2 slays
RDM(1) + Potential Intentional RDM of a T(2) (+ Spec RDM?(3))
2 slays because they could have info telling them that the person was T, and may have targeted them.
I think that it would make sense to include someone killing the last inno under this, due to potential targeting.
T on T spec RDM: 3 slays
RDM(1) + Intentional T on T RDM as Spec(3) (+ Spec RDM?(4))
3 slays for the added toxicity that they knew they were T, could be argued to apply to staff spec RDMing Ts.
Revenge Spec RDM: 3 slays
RDM(1) + Revenge RDM as Spec(3) (+ Spec RDM?(4))
Assuming my thread about slain players and possessing props is accepted, this would likely only apply if there is evidence that they killed them as revenge.
I believe this should also apply when an inno/T kills the inno/T that killed them when they were alive, maybe a slightly less severe version though.
Spec RDM while Slain: +1 Slay
If my thread about slain players and possessing props isn't accepted.
Added note: I think all of what I have listed should have +1 slay, for the added toxicity of spec prop killing, intervening on a round you are no longer a part of. I excluded this because it may be looked at as excessive, but I think it's just.
Yes, that would mean 5 slays for someone that revenge RDMed while slain, but that absolutely makes sense to me.
I also believe that bans should be extended for Mass Spec RDM. (Rare, but if someone actually does it, they deserve a longer ban.)
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